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Room design. Directs attention to important tutorial interactables and guides player towards next room
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Placement of art assets and interactable objects.
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3D modeling and texturing of all assets.
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Lighting.
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Placement of interactable objects & puzzles.
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All texturing and modeling of some objects.
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Lighting.
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As Lead Artist, directed the production of art assets.
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Placement of art assets.
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Lighting and scene composition in consideration of the emotional goals of the game.
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Environmental storytelling.